Best Baldur’s Gate 3 weapons and usage guide

Best Baldur's Gate 3 weapons and usage guide

The Best Weapons to Bash Some Monster Skulls In Baldur’s Gate 3

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Hey there, adventurer! Are you ready to arm yourself to the teeth and take down some pesky monsters in Baldur’s Gate 3? Well, look no further because we’ve got all the info you need on the best weapons in the game. From magical swords to deadly bows, we’ve got it all covered. So grab your weapons and let’s dive in!

How to Get the Best Baldur’s Gate 3 Weapons

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Now, the best weapons in Baldur’s Gate 3 are all magical, but not all characters can wield them like a pro. Let’s take a look at some of the top-tier weapons you can get your hands on:

  1. Sword of Justice: This +1 Greatsword wields the power to grant +2 AC to an ally as a Bonus Action. You can find it in the possession of Anders, whom you’ll meet during the Karlach questline.

  2. Joltshooter: Need something with a little more range? This +2 Longbow is your go-to weapon. It not only packs a punch but also grants you 2 Lightning Charges per hit. You can obtain it as a quest reward for the “Rescue the Grand Duke” quest in the Risen Road.

  3. Adamantine Longsword: If you’re looking to lower your enemies’ attack rolls while dealing some serious damage, this Longsword is your best bet. Warning: it has a special knack for causing a -1 penalty to attack rolls for 2 rounds on every enemy it hits. You’ll need to forge it in the Adamantine Forge in Grymforge using Mithral Ore and the Longsword Mould.

  4. Pale Oak: Calling all druids! This Quarterstaff not only grants you immunity to Druid vines but also allows you to summon your own. To get your hands on it, start the “Investigate Kagha” quest and keep an eye out for a letter that leads to its discovery.

  5. Sickle of Boooal: Need to make your enemies bleed? Look no further than this wicked Sickle. It inflicts 2D4 damage instead of the usual 1D4 and grants you advantage to hit bleeding targets. You can either find it as a drop or buy it from Pooldripp the Zealous in the Festering Cove in the Underdark.

We’ve made sure to include a variety of weapons, so everyone can have a chance at wielding some special gear in Baldur’s Gate 3. It’s not just the fighters and paladins who get to have all the fun!

What Weapons Can I Use?

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In Baldur’s Gate 3, all characters can technically use any weapon. However, if they’re not proficient in using them, they won’t get the full benefits. So, swing it all you want, but without proficiency, it won’t be as satisfying. Don’t worry, though, we’ve got you covered with our guide on Baldur’s Gate 3 skills and proficiency.

What Weapons Am I Proficient With?

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Curious about what weapons you’re proficient with? Well, you can easily find out by opening your inventory in-game and selecting the weapon icon on the left. It’ll give you a breakdown of the weapons that your character can handle like a true pro.

Now, your proficiency with weapons will mostly depend on your class, but there are other ways to gain proficiency. For example, Dwarves are naturally skilled with weapons like hammers and axes, and certain subclasses can unlock additional proficiencies as you progress in the game.

Simple and Martial Weapons Explained

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Let’s dive into the two categories that weapons in Baldur’s Gate 3 fall into: simple and martial. Now, don’t worry, there’s no significant difference between the two, except that martial weapons are generally a bit fancier. They’re split into these categories to make life easier for us all. Classes that focus less on melee combat typically stick to simple weapons, while those martial classes, like the Fighter and Paladin, have access to both simple and martial weapons. Here’s a breakdown of each category:

Simple weapons: – Clubs – Daggers – Darts – Greatclubs – Handaxes – Javelins – Light Crossbows – Light Hammers – Maces – Quarterstaffs – Shortbows – Sickles – Spears

Martial Weapons: – Battleaxes – Glaives – Greataxes – Greatswords – Halberds – Hand Crossbows – Heavy Crossbows – Longbows – Longswords – Mauls – Morningstars – Pikes – Rapiers – Scimitars – Shortswords – Slings – Tridents – Warhammers – War Picks

Weapon Properties Explained

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Each weapon in Baldur’s Gate 3 comes with a set of unique properties that affect its usage and mechanics. Let’s break them down:

  • Can’t Dual Wield: This weapon can’t be used in conjunction with another weapon.
  • Extra Reach: Swinging this weapon allows you to hit enemies at a greater range compared to other melee weapons.
  • Finesse: If your Dexterity is higher than your Strength, you can use your Dexterity for bonus damage instead.
  • Heavy: If you’re a halfling or gnome, wielding this weapon puts you at a disadvantage on your attacks. Sorry, little guys.
  • Light: This weapon is perfect for dual wielding, as long as both weapons are light.
  • Loading: You can only fire this weapon once per round, regardless of how many attacks you can make.
  • Thrown: This melee weapon can also be thrown for the same damage. Get ready for some ranged action!
  • Two-Handed: You’ll need both hands to wield this weapon effectively.
  • Versatile: This weapon can be used with one or two hands. When wielded with two hands, it deals more damage.

And there you have it! Armed with this knowledge, you’re ready to choose your weapon and take on the challenges that await you in Baldur’s Gate 3. Happy hunting, my fellow adventurers!

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