Dragon Age: Dreadwolf & Mass Effect 4 Share Canon Problem

Dragon Age: Dreadwolf & Mass Effect 4 Share Canon Problem

BioWare’s Decision Dilemma: To Canonize or Not to Canonize?

Sometimes, being a game developer means making tough choices. And for BioWare, the time has come to address canonicity in its long-running franchises: Mass Effect and Dragon Age. You see, previous games in these series have been all about choices and consequences. But as the games evolve and the lore expands, there comes a point where BioWare needs to decide which decisions are truly canon. Let’s dive into this sticky situation and see what it means for the future of these beloved games.

Mass Effect’s Explosive Fallout

In the vast universe of Mass Effect, your decisions can have galaxy-ending consequences. Remember the epic climax of Mass Effect 3? Well, there were three choices presented to players, each with its own ramifications. But here’s the catch: it’s impossible to accommodate all of these choices in future games. BioWare faces the daunting task of making one choice canon while leaving the others behind. And judging by the teaser trailer for Mass Effect 4, it seems they’ve chosen the “Destroy” ending with a destroyed Citadel, mass relays, and Reapers galore. Looks like BioWare is breaking its own rules and taking charge of the universe’s fate.

Dragon Age’s World-Shifting Terrors

Dragon Age fans, don’t think you’re off the hook! The Keep may have provided some flexibility in the past, but the future of Thedas hinges on Dragon Age: Dreadwolf. The destiny of Solas, the Veil’s impact, and the fate of the Evanuris are all major game-changers that could shape this world just as much as the Citadel’s destruction in Mass Effect. Therefore, BioWare will have to make canon decisions for any future Dragon Age games. It’s a weighty responsibility, but one that must be shouldered if we want a coherent and thrilling narrative.

From a Galaxy Far, Far Away to the Depths of Thedas

EA has pulled BioWare from Star Wars: The Old Republic, a clear sign that their focus is now on Mass Effect and Dragon Age. This gives us hope that these two franchises will receive the attention they deserve. But here’s the truth: BioWare may need to make some tough executive decisions to ensure the success of these games. They may have to limit player freedoms and make choices that keep the story on track. It’s a necessary sacrifice to deliver a compelling and cohesive experience.

Lessons from the Past, Hope for the Future

Perhaps BioWare found itself in uncharted territory when returning to the Milky Way after Mass Effect 3. Those three endings backed them into a corner, making it nearly impossible to move forward without choosing a canon path. But fear not! With Dragon Age: Dreadwolf, BioWare has the opportunity to be more cautious, offering choices that are more adaptable and less likely to paint them into a narrative corner. After all, even the “best” ending is subject to revision in the ever-evolving world of gaming.

In the end, it’s clear that BioWare’s future lies in Mass Effect 4 and Dragon Age: Dreadwolf. These franchises have captivated our hearts and minds for years, and it’s time for BioWare to take the helm and steer the ship in a defined direction. So buckle up, fellow gamers, for a thrilling ride through space and fantasy. The choices may be tough, but the adventures that await will be nothing short of extraordinary.

Mass Effect 4 and Dragon Age: Dreadwolf are on the horizon, and the choices we make will shape their incredible worlds.

MORE: Everything Dragon Age: Dreadwolf Can Learn From Each Game in Dragon Age